Spellcasting service costs are not necessarily clear from the table in the core rulebook. GMs should use the prices below.

Basic Condition Removal Spells

These spells simply produce the desired result when cast at the noted level, without needing any checks. As such, they always work.

SpellSP Lvl 2SP Lvl 4SP Lvl 6

Restoration
Reduce permanent clumsy, enfeebled,
or stupefied condition by 2
7  gp  

Restoration
Reduce
permanent Drained condition by 2
or non-permanent doomed condition by 1)
 40 gp 

Restoration
Reduce permanent doomed condition by 1
  260 gp
Stone to Flesh  160 gp


Counteract Spells

These spells require a counteract check.  They must be cast one Spell Level higher than the Spell level of the originating effect.  It automatically succeeds in removing the condition.

SpellLvl 2Lvl 3Lvl 4Lvl 5Lvl 6Lvl 7Lvl 8Lvl 9
Dispel Magic
removes one ongoing spell effect
7 gp18 gp40 gp80 gp160 gp360 gp720 gp1,800 gp
Remove Fear
Remove Paralysis
Restore Senses

*Up to 10 targets.
7 gp18 gp40 gp80 gp160 gp*360 gp*720 gp*1,800 gp*
Neutralize Poison
Remove Disease

PC's receive these services free at the end of every mission. 
18 gp40 gp80 gp160 gp360 gp720 gp1800 gp
Remove Curse

Removes one curse on a creature
or allows a creature to rid itself of one cursed item 
--40 gp80 gp160 gp360 gp720 gp1800 gp

PC Level Dependent Spells and Rituals

The cost of these spells depend on the level of the target:

LevelAtone*Resurrect**
(Intact Body)
Resurrect**
(Part of Body)
Resurrect**
(No Body)
Raise Dead***
< 1st50 gp200 gp1350 gp11250 gp200 gp
1st70 gp275 gp1550 gp11850 gp 400 gp
2nd90 gp350 gp1750 gp12450 gp600 gp
3rd110 gp425 gp1950 gp13050 gp800 gp
4th130 gp500 gp2150 gp13650 gp1000 gp


LevelAtone*Resurrect**
(Intact Body)
Resurrect**
(Part of Body)
Resurrect**
(No Body)
Raise Dead***
5th150 gp575 gp2350 gp14250 gp1200 gp
6th170 gp650 gp2550 gp14850 gp 1400 gp
7th190 gp725 gp2750 gp15450 gp1600 gp
8th210 gp800 gp2950 gp16050 gp1800 gp


LevelAtone*Resurrect**
(Intact Body)
Resurrect**
(Part of Body)
Resurrect**
(No Body)
Raise Dead***
9th460 gp875 gp3150 gp16650 gp1200 gp
10th500 gp950 gp3350 gp17250 gp 1400 gp
11th860 gp1775 gp3550 gp17850 gp1600 gp
12th920 gp1900 gp3750 gp18450 gp1800 gp


LevelAtone*Resurrect**
(Part of Body)
Resurrect**
(No Body)
Raise Dead***
13th1,490 gp3,950 gp19,050 gp5,650 gp
14th1,570 gp4,150 gp19,650 gp 6050 gp
15th2,400 gp7,200 gp20,250 gp12,900 gp
16th2,500 gp7,500 gp20,850 gp13,700 gp


 

Level*AtoneResurrect**
(No Body)
Raise Dead***
17th4,290 gp
21,450 gp

29,450 gp
18th4,410 gp22,050 gp 31,050 gp
19thCharacters at this level require Level 10 spell casting to restore
20thCharacters at this level require Level 10 spell casting to restore



*Atonement has an additional cost of 30 days of downtime spent engaged in a task chosen by your deity. For the purpose of PFS play, the atonement is considered to be complete when the ritual is cast, but the character must still spend it's subsequent 30 days of downtime atoning and cannot use that time for any other purpose.

**Resurrect has 3 different prices depending on the amount of the body present:

    • Body must be present and relatively intact.
      Does not remove negative conditions present at time of death
      Target returns clumsy 1, drained 1, and enfeebled 1 for 1 week; these conditions can't be removed or reduced by any means until the week has passed.  
    • Only a small portion of the body need be present.
      Does not remove negative conditions present at time of death.
      Target returns clumsy 1, drained 1, and enfeebled 1 for 1 week; these conditions can't be removed or reduced by any means until the week has passed.  
    • No Body Needed
      Does not remove negative conditions present at time of death.


***Raise Dead:
Does not remove negative conditions present at time of death.
Target returns clumsy 2, drained 2, and enfeebled 2 for 1 week; these conditions can't be removed or reduced by any means until the week has passed.  

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